Inclusive Design, UX/UI, Audio Brand Experience
Room for All project is an exploration of how inclusive design and technology can help mitigate the mismatch between the physical space and an individual's abilities - making the spatial design more accessible to all.
A collaboration with the renown Inclusive Design expert Elise Roy.

Textural and visual contrast between various functional surfaces.

Retractable desk, visual on-screen notifications, tactile art.

Voice assisted controls and custom informational commands.

Simplified tactile representation of the outside view on the window.

Audio and braille descriptions of key functions.

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